Defender
Defenders are melee operators and cause physical damage. They usually have moderate ASPD, high HP, DEF, low ATK, and high DP cost.
Their main job is to block enemies and take damage.
There are six types of Defenders.
Tank Defenders could block 3 enemies. Their skills usually increase their DEF or help them blocking enemies more effectively.
Such as Hoshiguma is a representative operator.
A sub-archetype of Tank Defenders.
Arts Defender could block 3 enemies with high ATK, RES, and low DEF.
Their attacks deal arts damage while the skill is active.
Such as Dur-nar is a representative operator.
Healing Defender could block 3 enemies with moderate RES, and low DEF.
They can heal other operators or themselves by using the skill.
Such as Saria is a representative operator.
Healing Defender could block 3 enemies with moderate RES, high HP, ATK, DEF, and the highest DP cost.
They cannot be healed by allies. But their skills usually allow them to heal themselves.
Such as Mudrock is a representative operator.
Eunectes has the unique characteristics that unlike other Defenders: she could only block 1 enemy. But she has the highest HP, ATK, DEF, and high DP cost. She can only recover skill points while blocking an enemy.