0 GP
棋盤交換位置筆記
作者:晨夜│2014-10-24 22:28:31│巴幣:0│人氣:140
筆記........
pos // 滑鼠坐標
cube // 目前拖曳方塊
began
cube ->cubpic = block[pos.x-600/105][pos.y-600/105]->cubpic ;
cube ->type = block[pos.x-600/105][pos.y-600/105]->type;
cube ->m_x= block[pos.x-600/105][pos.y-600/105]->m_x;
cube ->m_y= block[pos.x-600/105][pos.y-600/105]->m_y;
move
block[pos.x-600/105][pos.y-600/105]->cubpic->run(1.2f,(cube->x, cube->y )); 觸碰方塊處 與 目前拖曳方塊 交換位置
basecube temp = new basecube(0, "00.png" ); // 暫時cube
block[(cube->m_x-600) /105 ][(cube->m_y -150) /105 ]->type = block[pos.x-600/105][pos.y-600/105]->type; //方塊類別拷貝
block[(cube->m_x-600) /105 ][(cube->m_y -150) /105 ]->cubpic = block[pos.x-600/105][pos.y-600/105]->cupic;
cube->m_x = block[i][j]->m_x ; // 更新拖曳方塊的XY 以 到達的棋盤陣列 XY 為拷貝
cube->m_y = block[i][j]->m_y ; //cubpic 與 type 皆不需要更新
block[i][j]->type= cube->type;
block[i][j]->cubpic = cube->cubpic ;
end
不管在何處都
cube->cubpic>run(1.2f, cube->m_x , cube->m_y );
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