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Stage Info For 8th Seal 1st Map

作者:神磨新手│2015-03-31 00:25:54│巴幣:2│人氣:669
Corridor of Heaven (Egyptian Gods)
Elemental Powers Of Ancestors
8-1-1-1 Bestowment of Encounter
Round 1
HP  323900   Attack   4036   CD 1   Def 320
HP  238560   Attack   4284   CD 1   Def 280
Round 2
HP  882300   Attack  13485  CD 3   Def 280     5+ Combo Shield
Round 3
HP 1266340  Attack   6853   CD 1   Def 730     First Strike + Freeze 2 Rune
The enemy hits 4454 once at the beginning of the first Round
2 random Runestones will be frozen after as Summoner receives damages and
Could not be dissolved in the next 3 Rounds
Round 4
HP  973220   Attack  10028  CD 2   Def 530     Random Row To Water
Every Round when the enemy attacks
A random row of Runestones will be turned into Water Runestones
Round 5
HP  306980   Attack  12656  CD 3   Def 420     Bestowal
HP  336870   Attack   4523   CD 1   Def 440     Bestowal
Round 6
HP     32       Attack   9360   CD 1   Def 1000k   Full Board Freeze
Each Round before Summoner starts moving Runestones
All Runestones will be frozen; If any of the Frozen Runestone remains
They could not be dissolved in the next 3 Rounds
Round 7
HP 2423680  Attack  10320  CD 1   Def 1260     2 Second Spinning

8-1-1-2 Conviction in Mission
Round 1
HP  152310   Attack   3623   CD 1   Def 180
HP  158430   Attack   6849   CD 2   Def 160
HP  154590   Attack   9534   CD 3   Def 220
Round 2
HP 1096310  Attack  14197  CD 3   Def 520      Phantom
Round 3
HP  645730   Attack   6438   CD 2   Def 6438    Trojan - Silver
HP  668100   Attack   8862   CD 2   Def 340      Heart To Self Attribute
Round 4
HP 1249230  Attack   9056   CD 2   Def 1030    Fire Trail 800
Round 5
HP  986470   Attack   8880   CD 1   Def 910      Tri - Color Shield
Round 6
HP 1548990  Attack  24658  CD 4(4)   Def 520    6+ Combo Shield
Round 7
HP 2385030  Attack   5952   CD 1   Def 1360    Trojan - Gold

8-1-1-3 Bestowment of Encounter
Round 1 ~ 3
HP  125830   Attack   6680   CD 2   Def 310    Phantom
HP  109850   Attack   3022   CD 1   Def 280    Trojan Attack
HP  249890   Attack   9326   CD 3   Def 590    Phantom
HP  172640   Attack   3265   CD 1   Def 330    Enchanted Shield
HP  166200   Attack    100    CD 2   Def 270    -40% HP
Round 4
HP  623400   Attack   8974   CD 2   Def 620     Symbiosis
HP  784950   Attack  14959  CD 4   Def 890     Symbiosis
Round 5 (Random x1)
HP 1875300  Attack   6565   CD 2   Def 870    Trojan - Gold
HP 1698400  Attack   5284   CD 1   Def 870    Weathered Rune 3000 - Spin
Each Round while Summoner is moving Runestones
1 random Runestone will be weathered
If any of the Weathered Runestones is touched, Runestone movement will be
stopped immediately and a Damage of 3,000 will be dealt on Summoner
Round 6
HP  580290   Attack  14986  CD 3   Def 1220   Five Color Shield
Round 7
HP  904920   Attack  10423  CD 3   Def 580     Bestowal
HP  904920   Attack  10423  CD 3   Def 580     Bestowal
Round 8
HP 2867330  Attack   8244   CD 1   Def 1470    2 Second Spinning
Round 9 (Random x1)
HP 1640390  Attack  13494  CD 3   Def 1030    Freeze 2 Runes
Each Round before Summoner starts moving Runestones
2 random Runestones will be frozen; If any of the Frozen Runestone remains
They could not be dissolved in the next 3 Rounds
HP 1556980  Attack   9327   CD 2   Def 980      Burn Target Rune 10%
A random position will be burnt
10% of Summoner's HP will be deducted for touching the burning position
HP 1704850  Attack  12862  CD 3   Def 960      Lock Hearts - Recover 50%
Each Round before Summoner starts moving Runestones
All Heart Runestones will be locked; If any of the Locked Heart Runestones remains
The enemy recovers 50% of total HP
Round 10
HP 4859120  Attack  63570  CD 4   Def 1580     Reflect DMG Received 25%

Creator of Spiritual Beasts
8-1-2-1 Source of the Stream
Round 1
HP  684930   Attack    100    CD 1(1)   Def 550     -30% HP
Round 2
HP  489670   Attack   6235   CD   2 (1)Def 410     Bestowal
HP  502530   Attack   6593   CD   3 (1)Def 390     Bestowal
Round 3
HP 1054760  Attack  10255  CD 2(2)   Def 580     Puzzle Shield
Round 4
HP 1468930  Attack  15462  CD   3(3) Def 580     Row Shoot - Top
The Top row of Runestones will be shot.  By touching any of the Shot Runestones
Runestone movement will be stopped immediately
Round 5
HP 1219540  Attack   9852   CD 2(2)   Def 980    Freeze 2 Runes
Each Round before Summoner starts moving Runestones
2 random Runestones will be frozen; If any of the Frozen Runestone remains
They could not be dissolved in the next 3 Rounds
Round 6
HP  846530   Attack   3025   CD 1(1)   Def 120     Spin Time -1 (3-5 Rounds)
In the first Round, Runestone-moving time will be reduced by 1 second
(At most reduced to 1 second) for 3 to 5 Rounds
HP  821310   Attack   3254   CD 1(1)   Def 130     Attack -50% (3-5 Rounds)
In the first Round, Attack of Summoner -50%
The effect stays in play for 3 to 5 Rounds
Round 7
HP 2645990  Attack   6890   CD 1(1)   Def 1260    7 Combo Shield EX

8-1-2-2 Fresh Air
Round 1
HP  826450   Attack  18652  CD 4(4)   Def 960     HP to 1
Round 2
HP 1212580  Attack   6220   CD 1(1)   Def 630    Heart To Self Attribute
Round 3
HP  631580   Attack   7231   CD   2(2) Def 430     Dark Racism - Lock - Attack
The enemy will block the Active Skills of all Dark members at the first Round
The enemy's Attack increases if Dark members are present
HP  519860   Attack   7653   CD   2(2) Def 370     Light Racism - Lock - Attack
The enemy will block the Active Skills of all Light members at the first Round
The enemy's Attack increases if Light members are present
Round 4
HP 1264780  Attack  12563  CD   3(3) Def 860     Lock Hearts - Recover 50%
Each Round before Summoner starts moving Runestones
All Heart Runestones will be locked; If any of the Locked Heart Runestones remains
The enemy recovers 50% of total HP
Round 5
HP 3025480  Attack    100    CD 5(5)   Def 550     -100% HP
Round 6
HP      38       Attack   7632   CD 1(1)   Def 800k   Question Mark Runes 20%
Round 7
HP 2846300  Attack   9584   CD 1(1)   Def 1580   Weathered Rune 3000 - Spin
Each Round while Summoner is moving Runestones
1 random Runestone will be weathered
If any of the Weathered Runestones is touched, Runestone movement will be
stopped immediately and a Damage of 3,000 will be dealt on Summoner

8-1-2-3 Fresh Air
Round 1 ~ 3
HP  125830   Attack   6680   CD 2   Def 310      Phantom
HP  109850   Attack   3022   CD 1   Def 280      Trojan Attack
HP  249890   Attack   9326   CD 3   Def 590      Phantom
HP  172640   Attack   3265   CD 1   Def 330      Enchanted Shield
HP  166200   Attack    100    CD 2   Def 270      -40% HP
Round 4
HP  654380   Attack   9455   CD 3   Def 580      Bestowal
HP  689230   Attack   6345   CD 2   Def 630      Bestowal
Round 5 (Random x1)
HP 1737260  Attack    100    CD 1   Def 820      -70% HP
HP 1765630  Attack  15488  CD 2   Def 780      Phantom
Round 6
HP 1836580  Attack  10752  CD 3   Def 590      Reflect DMG Received 15%
Round 7
HP 1640390  Attack  13494  CD 3   Def 1030    Freeze 2 Runes
Each Round before Summoner starts moving Runestones
2 random Runestones will be frozen; If any of the Frozen Runestone remains
They could not be dissolved in the next 3 Rounds
HP 1556980  Attack   9327   CD 2   Def 980      Burn Target Rune 10%
A random position will be burnt
10% of Summoner's HP will be deducted for touching the burning position
HP 1704850  Attack  12862  CD 3   Def 960      Lock Hearts - Recover 50%
Each Round before Summoner starts moving Runestones
All Heart Runestones will be locked; If any of the Locked Heart Runestones remains
The enemy recovers 50% of total HP
Round 8
HP 1865430  Attack  21360  CD 2   Def 770      Double Hit
Round 9 (Random x1)
HP 2568790  Attack  63254  CD 5   Def 1250    Enchanted Shield - Reflect
The enemy will only receive Damages dealt by Enchanted Runestones
For Damages dealt by non-Enchanted Runestones
The enemy will reflects 100% Damage received
Round 10
HP 4532480  Attack  10256  CD 1   Def 1350     Demon Racism - Lock - Attack
The enemy will block the Active Skills of all Demon members at the first Round
The enemy's Attack increases if Demon members are present

Guidance of Life No Earth Runes Drop
8-1-1-2 Belief in Gods
Round 1
HP  235840   Attack   9042   CD 3(3)   Def 220
HP  229840   Attack   9237   CD 3(1)   Def 140
HP  251230   Attack   8969   CD 3(2)   Def 250
Round 2
HP 1096310  Attack  14197  CD   2 (2)Def 520   Fire Trail 500
Round 3
HP  631580   Attack   7231   CD   2(2) Def 430     Skill Lock 2 ~ 4 Rounds
Active Skills of 2 random members will be blocked for 3 - 6 Rounds
At the second Round and every 3 Rounds after
(The effect could be superimposed)
HP  519860   Attack   7653   CD   2(2) Def 370     Trojan - Metal (Weakest)
The lower the enemy's HP, the more its Attack slightly increases
Round 4
HP 1358110  Attack   8392   CD   1(1) Def 870    Weathered Rune 3000 - Spin
Each Round while Summoner is moving Runestones
1 random Runestone will be weathered
If any of the Weathered Runestones is touched, Runestone movement will be
stopped immediately and a Damage of 3,000 will be dealt on Summoner
Round 5
HP 1536460  Attack  23867  CD   4(4) Def 560    Anti Enchanted Shield 25%
Damage caused by Enchanted Runestones -75%
Round 6
HP 1275560  Attack  12536  CD   1(1) Def 820    No Dissolving Of Fire - 5 R
Fire Runestones cannot be dissolved for 5 Rounds
Round 7
HP 2385030  Attack   5952   CD 1   Def 1360    Reflect Attack 3000
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